Controller Support


Added in controller support for the windows build! Also decoupled the room speed from the beat - this means that even if your game isn’t running at a smooth 60 FPS for whatever reason, the beat will still sync correctly with the audio. There shouldn’t be any difference from the users end since the game should comfortably run well above 60FPS, but it frees up a lot behind the scenes as far as adding new songs/tempos and being able to tinker with more advanced visuals without worrying about micro-stutters throwing off the beat.

Files

R.G.BEAT (Windows) 35 MB
Jul 05, 2021

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